When it came to the narrative of Solum, I wasn’t sure where to start. Since the game originally wasn’t going to have a lot of narratives that you would see in-game, but in the end, we decided to have some text, as it would help with the overall story that would make sense for those who would be playing.

We still kept the cold opening, but I ended up sending a few ideas of small phrases and terms that could be used by Abel in the game.

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We had some funny ideas with a bin, but since things fell a little flat on the communication side between us.

Marvin has ended up using some of his own narratives, so it’s best if you go onto his site to see what he has done in that regard.

More of my Narrative work can be seen in:

Introspective- Game